Mobile app development — for product teams and agencies worldwide

Mobile apps that launch, scale, and stay on the home screen.

iOS, Android, React Native, and Flutter mobile development for consumer apps, B2B SaaS companions, enterprise field-ops, and funded startups. We ship mobile apps with crash-free sessions above 99.5%, cold launch under 2 seconds, full VoiceOver / TalkBack parity, and App Store approval on first submission.

1,000+
Mobile apps shipped since 2015
10yrs
Building for iOS and Android
4.9
Across 1,000+ reviews
99.5%
Crash-free sessions baseline · every build
The real cost

A crashy, slow, or inaccessible mobile app quietly costs you customers every week.

Mobile apps live or die in their first 30 days. A 1-star review on the App Store compounds for years; a crash on first launch costs a customer forever; a screen that locks up on a mid-range Android is a customer who never returns. The three observations below are what we say out loud on every mobile discovery call.

01

Every 0.1% of crash rate compounds into churn.

A crash-free rate of 97.8% sounds fine until you do the maths: across a daily-active user base of 50,000, that is roughly 1,100 users hitting a crash every day. The Apple App Store and Google Play algorithms downrank apps with elevated crash rates. Reviews tank. Customers who experience a crash on first launch never come back. The difference between 97.8% and 99.7% is not technical — it is the difference between a mobile app that retains customers and one that bleeds them quietly every week.

02

A 1-star review compounds for years; a 5-star review you have to keep earning.

Mobile is the only software channel where customers permanently rate you publicly on the route to install. A 1-star review from launch month sits in your App Store listing for the life of the app. Apple and Google weight recent reviews higher, but old 1-stars never disappear. The cost of shipping a borderline app is not measured in the bug-fix sprint that follows; it is measured in the conversion drop on the App Store listing for the next 36 months.

03

Every September and August, your mobile app is a release away from breaking.

iOS ships a major release every September. Android ships its major release every August. Each one deprecates APIs, tightens permissions, changes navigation behaviour, removes support for older SDKs. Mobile apps that are not maintained on a cadence visibly degrade within 6 to 18 months — permissions stop working, layouts break on the newest device sizes, biometrics stop authenticating, push notifications quietly stop delivering. Mobile maintenance is not a luxury; it is the difference between an app that is still on the App Store in three years and one that has been quietly retired.

What we build

Six kinds of mobile build, each engineered for the home screen.

Consumer apps for App Store and Play Store

Direct-to-consumer apps built to launch and stay on the home screen. Onboarding that converts, payments and subscriptions via Apple / Google billing or Stripe, push notifications, analytics from sprint one. Launched to App Store and Play Store under your developer name.

Enterprise & field-ops apps

Field engineers, drivers, inspectors, agents. Offline-first architecture, secure auth (SSO, MFA), barcode and QR capture, offline sync with conflict resolution, MDM compatibility. Distributed via TestFlight, ad-hoc, or enterprise MDM rather than the public App Store.

MVP & POC apps for funded startups

6 to 10 week MVPs for funded startups validating a hypothesis. React Native or Flutter, focused feature set, instrumented for product analytics from day one, TestFlight by week three, App Store-ready by week eight. Engineered to scale if the bet wins.

React Native engineering

React Native New Architecture (Fabric, TurboModules) with TypeScript and Expo SDK. JavaScript-native teams who want web code-sharing with React on the frontend. Native modules where the JS bridge does not cover the case. Sentry / Crashlytics observability from sprint one.

Flutter engineering

Flutter 3.x with Dart 3+, Material 3 and Cupertino design parity, Riverpod or BLoC state management, go_router navigation. The right cross-platform choice for design-led apps that need pixel-perfect parity across iOS and Android without compromising on native feel.

Native iOS (Swift) & Android (Kotlin)

SwiftUI with Combine and async / await for iOS. Jetpack Compose with Hilt and Kotlin Coroutines for Android. The right choice for performance-critical apps (AR, real-time video, games), apps that need day-one OS feature parity, and single-platform-only products.

Beyond the build

The work that keeps the mobile app on the App Store after launch.

A mobile app is healthy only as long as someone is paying attention to the crash dashboard, the OS-release cadence, the App Store guidelines, and the new device sizes. We offer three engagement types alongside the build itself.

App Store & Play Store launch

App Store Connect setup, screenshots and store listings, App Review compliance (privacy policy, data declarations, age rating, encryption export), Play Console setup and target-API compliance, staged rollouts, and review-process management when Apple or Google has questions. Most of our apps get approved on first submission.

  • App Store / Play Store listing copy + screenshots
  • Privacy nutrition labels & data safety form
  • Staged rollout strategy (5% → 25% → 100%)
  • Apple review questions handled by us, not you

Mobile maintenance & OS release engineering

Monthly retainers covering iOS and Android major-release engineering, dependency updates and security patches, deprecated-API removals before Apple and Google enforce them, crash triage and fix cadence, App Store / Play Store guideline-change adaptation, and a fixed allocation of engineering hours per month.

  • iOS / Android major-release engineering (Sep / Aug)
  • Deprecated-API removal before enforcement
  • Weekly crash triage & fix cadence
  • Allocated hours: bug fixes, small features, refactors

Mobile accessibility audits

Full WCAG 2.2 AA audit plus mobile-specific accessibility: VoiceOver (iOS) and TalkBack (Android) navigation testing, Dynamic Type support up to XXXL, touch-target compliance (44pt iOS, 48dp Android), reduced-motion handling, switch control, voice control. We test with real screen-reader users before sign-off.

  • WCAG 2.2 AA conformance report per screen
  • VoiceOver & TalkBack tested by real users
  • Dynamic Type (XXXL) & reduced motion verified
  • Apple & Google accessibility submission readiness
Mobile reliability scoreboard

The numbers every mobile build we ship has to hit.

Every mobile build is shipped against four hard targets. We measure, we tune, we re-measure. Below the line, the build is not done until each number is in the green.

01 — Crash-free reliability

99.5%+ crash-free sessions · 99.9% on critical flows

Measured in production via Firebase Crashlytics or Sentry. Crash-free sessions above 99.5% on the overall app and above 99.9% on critical paths (sign-up, checkout, payment). Crash budget enforced in CI: a new crash above threshold blocks the release.

99.7% CRASH-FREE CHECKOUT 99.95% SIGN-UP 99.92% PAYMENT 99.97%
02 — App Store & Play Store ratings

4.6★ or higher within 90 days of launch

Apps we ship target 4.6★ or higher on both stores within 90 days. We instrument the in-app rating prompt at the right moment, handle store-listing copy and screenshots, and triage every 1- and 2-star review with a same-week fix or response.

APP STORE 4.8 ★★★★★ 2,348 ratings PLAY STORE 4.7 ★★★★★ 3,112 ratings
03 — Launch & runtime performance

Cold launch under 2s · 60 FPS scrolls · under 250 MB memory

Cold launch under 2 seconds on mid-range devices (iPhone SE, Pixel 6a). 60 FPS scroll performance on list views. Time-to-interactive under 3 seconds. Memory footprint under 250 MB on baseline screens. Measured in CI on real device labs and verified per release.

COLD LAUNCH 1.7s SCROLL FPS 60 FPS TTI 2.4s 182 MB memory baseline UNDER SLO
04 — Accessibility & device reach

WCAG 2.2 AA · VoiceOver / TalkBack · supports iOS 16+ & Android 10+

WCAG 2.2 AA on every screen. VoiceOver and TalkBack parity verified per screen. Dynamic Type up to XXXL. Touch targets above platform minimums. Device reach: iOS 16+ (covers 95%+ of active iOS devices) and Android API 29+ (covers 90%+ of active Android devices).

WCAG 2.2 AA · per-screen audit passing VoiceOver & TalkBack · real-user tested iOS 16+ & Android API 29+ · 95%+ device reach
How we work

Five steps from brief to an app on the App Store you are proud to own.

The process below has stayed the same for ten years and 1,000+ mobile builds. Every step is required. Skipping any one of them is how mobile apps end up crashy, slow, or rejected at App Review.

01

Brief and product spec

We learn the product idea, the audience, the platforms (iOS, Android, or both), the integrations, and the launch goals. We finish with a written brief, a feature list ranked into MVP and phase two, and an information architecture for the app.

02

Architecture and platform plan

Stack decision: React Native, Flutter, or native Swift / Kotlin. Backend integration plan. Auth strategy. Push and analytics architecture. Offline support if relevant. Data model. CI / CD pipeline (Bitrise, Fastlane, GitHub Actions). The architecture is decided before any feature work starts.

03

Native or cross-platform build

Two-week sprints. TestFlight build by sprint two. Internal-testing Play Store build by sprint two. Weekly demos. Crash tracking and analytics live from sprint one, not at the end. Accessibility verified per screen as it ships, not as a final pass.

04

Device testing and store review

Real-device testing across 8 to 15 devices (iPhone SE through to Pro Max, Pixel 6a through to Galaxy S series). Performance verified on mid-range devices, not just flagships. Accessibility verified with VoiceOver and TalkBack. App Store and Play Store review preparation: store listings, screenshots, privacy declarations, age rating, encryption export.

05

Launch, monitor, iterate

Staged rollout (5% → 25% → 100%) over the first week. Crash dashboard watched live. Review monitoring with same-week response cadence. Analytics monitored against the goal metrics agreed in the brief. Post-launch iteration cycle starts in week two; the app does not get parked.

Selected work

Mobile apps we have shipped across consumer, enterprise, subscription, health, B2B SaaS, and commerce.

Six mobile applications from the last 24 months. Every one passes the mobile scoreboard targets, hits WCAG 2.2 AA with VoiceOver / TalkBack parity, ships crash-free above 99.5%, and gets through App Review on first submission.

Meridian Mobile
Crash-free: 99.7% · 4.8★ on App Store
Consumer iOS + Android · React Native
Frondhill Fieldcrew
Offline-first · 99.92% sync success
Enterprise field-ops · Flutter + offline
Postbrew Subscriptions
4.9★ on App Store · 38% retention M3
Subscription commerce iOS · SwiftUI + Cashier
Aurora Pulse
HealthKit · CoreML · 4.7★
Health & activity tracking iOS+Android · Flutter
Stratos Companion
SSO · biometrics · offline-capable
B2B SaaS companion app · React Native
Chayya Commerce
Apple Pay · Google Pay · 4 regions
Headless commerce iOS+Android · native

Need a mobile app that launches clean and stays on the home screen?

Send us a brief about the app, the platforms, and the launch goals. We will come back with a free, honest plan — fixed scope, fixed targets, no slides.

Request a discovery call
Where it shows up

Four kinds of mobile build, one engineering team behind them.

The same mobile capability adapts to four very different surfaces. Visual language stays consistent; what changes is the audience, the architecture, the integrations, and the distribution model.

Consumer iOS & Android

Consumer apps

Direct-to-consumer apps shipped to the App Store and Play Store. Onboarding instrumented for conversion, in-app payments via platform billing or Stripe, push notifications, deep links, and analytics from sprint one.

Enterprise field-ops

Field engineering & inspections

Offline-first mobile apps for engineers, drivers, inspectors, and field agents. Local SQLite, conflict-resolved sync, barcode and QR capture, secure auth (SSO, MFA), MDM compatibility. Distributed via TestFlight, ad-hoc, or enterprise channels.

B2B SaaS companion apps

SaaS mobile companions

Mobile companions to web SaaS products. Single sign-on, biometric authentication, real-time notifications, offline access to critical workflows. The mobile half of a product where the desktop and web are already in place.

MVP & POC

Funded-startup MVPs

6 to 10 week MVPs for funded startups validating a hypothesis. Focused feature set, instrumented for product analytics, TestFlight by sprint two, App Store-ready by sprint four. Engineered to scale if the bet wins.

Client stories

Two mobile engagements, and what changed for the businesses behind them.

Meridian Mobile

Consumer iOS + Android · React Native · 2024–2025
The situation

A Series-B SaaS launching a mobile companion to their web product. The previous attempt — outsourced to a low-cost agency — shipped at 96.4% crash-free, took 4.2 seconds to cold-launch, and earned a 2.7★ App Store rating within the first 60 days. The team came to us asking whether the app should be rewritten or rescued.

What we did

Audited the existing codebase — legacy React Native, no New Architecture, no Sentry, image handling that loaded full-res photos into RAM, navigation state stored in component state across multiple stack levels. Rebuilt on React Native New Architecture with TypeScript and Expo SDK 53, instrumented Sentry from day one, refactored image handling with Expo Image, moved navigation state into Zustand, added a 90% feature-test suite. 14-week engagement.

The outcome

Crash-free rate moved from 96.4% to 99.7% in the first month post-relaunch. Cold launch moved from 4.2 seconds to 1.7 seconds on iPhone SE. App Store rating moved from 2.7★ to 4.8★ within 90 days as old reviews aged out and new ones landed. The team has shipped weekly releases since with no critical crashes in production.

More about Meridian Mobile →

Frondhill Fieldcrew

Enterprise field-ops · Flutter offline-first · 2023–2026
The situation

A facilities-management company with 1,400 field engineers working across the UK and Ireland. The legacy field app — built on PhoneGap eight years earlier — was barely usable: 11-second cold launch, 22% offline-data loss rate during shift sync, no support for the latest Android security model. Engineers were filing inspections on paper and re-entering them later.

What we did

Designed and built an offline-first Flutter replacement. Local SQLite with conflict-resolved sync via Drift. Background sync via WorkManager (Android) and BGTaskScheduler (iOS). Barcode + QR capture for asset tagging. SSO via Microsoft Entra ID. Custom photo-handling pipeline tuned for poor connectivity. MDM-compatible build distributed via Microsoft Intune. 22-week engagement with a phased rollout per region.

The outcome

Cold launch moved from 11 seconds to 1.9 seconds. Offline sync success rate moved from 78% to 99.92%. Inspection completion time dropped 38% (the engineers stopped using paper as a backup). The new app rolled out to the full 1,400-engineer field force across three regions over six months with zero data-loss incidents post-launch.

More about Frondhill →
For agencies & product teams

The mobile engineering team behind the agency.

Roughly 35% of our mobile work is built for other agencies, product studios, and consultancies — under their brand, against their clients' deadlines. Three partnership models, all NDA-protected, with senior mobile engineers working in time zones overlapping the UK, EU, and US workday.

01 · Partnership model

White-label mobile app development

Your brand. Our engineers. We never appear in front of your client — all communication, deliverables, and code go out under your name. The standard model for agencies that win mobile projects but do not want to hire in-house mobile engineering.

  • NDA & sub-contract in place before any work begins
  • Code, design files, and deliverables shipped under your brand
  • Joint Slack / email channels with your team only
  • You stay client-facing; we stay implementation-facing
Used by: digital agencies, full-service shops, consultancies
02 · Partnership model

Agency-of-record & dedicated mobile pod

A pod of senior mobile engineers and a project lead working as your in-house Laravel capacity — full-time or fractional, month-to-month or annual. The choice when mobile is core to your service mix and hiring in-house is slower or more expensive than partnering.

  • Dedicated pod: 2 to 6 engineers + lead, scaled to your roadmap
  • Direct integration into your project tools (Jira, Linear, ClickUp, Asana)
  • Monthly capacity commitment; retainer or rolling SoW
  • Code ownership transferred to your repos
Used by: full-service agencies, SaaS product teams
03 · Partnership model

Capacity overflow & sprint-by-sprint

When your in-house mobile team is full and the next project cannot wait. Sprint-by-sprint engagement, no commitment beyond the current two-week sprint, ready to pick up scoped work within 5 to 7 business days from green-light.

  • Two-week minimum sprint, rolling renewal
  • Scoped fixed-price work — feature build, migration, performance pass
  • Fast spin-up: 5 to 7 business days from signed SoW
  • No long-term commitment; ramp up or down per sprint
Used by: agencies with seasonal mobile demand spikes
NDA-protectedStandard NDA, sub-contract, and IP transfer in place before any work begins.
Time-zone overlapWorking hours overlap with UK mornings, EU workday, and US afternoons every business day.
Single point of contactNamed project lead on every engagement. No agency-side account churn.
Your repos, your codeCode ownership transfers cleanly. We work in your Git, your hosting, your tooling.
Already running an agency or product team? Explore our white-label terms Start a partner conversation
Why not

Cheap mobile shops, no-code app builders, and outsourced labs vs mobile done properly.

Three routes most product teams consider before they hire a real mobile engineering team. Each makes sense for someone. None hold up under App Store scrutiny the way a properly built mobile app does.

Cheap mobile shop
  • Tutorial-grade code, no crash tracking, no analytics
  • Crash-free under 97% · 1- and 2-star reviews compound
  • Zero accessibility · rejected at App Review repeatedly
  • No OS-release engineering · broken every September
  • Cheap up-front · expensive to inherit and fix
No-code app builder
  • Templated UI · recognisable as a no-code build
  • Limited integration with platform features (push, biometrics, payments)
  • Performance ceiling: cold launch over 4 seconds typical
  • No path to scale · teams migrate to native or RN by year two
  • Fine for prototypes; punishes you at scale
Custom mobile at Dream Steps
  • React Native New Architecture, Flutter 3.x, or native Swift / Kotlin
  • Crash-free 99.5%+ · cold launch under 2s · 60 FPS
  • WCAG 2.2 AA · VoiceOver / TalkBack parity per screen
  • iOS / Android major-release engineering · quarterly cadence
  • Architected so a mid-level mobile engineer can pick it up day one

Cheap mobile is the most expensive mobile.

The savings show up in month one. The cost shows up when the App Store rating sits at 2.7★ six months in, when the latest iOS release breaks biometrics, when nobody can debug a crash in production because there is no Sentry, and when the rewrite finally happens 18 months later. Every cheap mobile build we have inherited has cost the client more in rebuild than custom would have first time round.

No-code builders are good for prototypes, not products you charge money for.

No-code is excellent for proving an idea is worth building. But the moment the product needs real performance, real integrations, real accessibility, or real platform-feature parity, the no-code build becomes the constraint. The teams who succeed with no-code are the ones who treat it as a phase-one tool and graduate to React Native or native when the product earns it. The teams who never graduate are the ones whose customers download the app, open it once, and uninstall.

A custom mobile build launches cleaner, scales further, and the team can ship on it.

It costs more up front because that is what it costs to architect a mobile app with proper crash tracking, observability, accessibility, and OS-release engineering from day one rather than retrofit them later. Three years in, the maths favours it on every axis we measure — App Store rating, crash-free rate, install-to-active conversion, retention curve, and total cost of ownership.

— The honest read

Build the mobile app that earns its place on the home screen in three years.

Request a mobile engagement
Common questions

Questions mobile app buyers actually ask.

Fourteen of the most common WordPress questions, answered straight. If yours is not below, send it and we will reply with a real answer — not a sales pitch.

Why choose Dream Steps for mobile app development?

We have shipped 1,000+ mobile apps since 2015 across consumer apps, enterprise field-ops tools, fintech, healthtech, and B2B SaaS companions. Our 40-person team of senior mobile engineers, designers, and project leads in Noida, India works in time zones overlapping the UK, EU, and US workday. We hold every mobile build to four hard targets: crash-free sessions above 99.5%, cold launch under 2 seconds, WCAG 2.2 AA plus VoiceOver / TalkBack parity, and App Store / Play Store approval on first submission. We do not white-label other agencies’ work and tell clients honestly when cross-platform is the right answer and when native is.

Can you white-label mobile app development for our agency?

Yes — roughly 35% of our mobile work is built for other agencies and consultancies under NDA. Three partnership models: white-label (your brand, our engineers, fully invisible), agency-of-record (a dedicated mobile pod working as your in-house capacity), and capacity overflow (sprint-by-sprint engagement when your in-house team is full). Code ownership transfers to your repos, Apple Developer / Play Console accounts stay yours, and App Store submissions go out under your developer name.

Where is your mobile team based?

Our entire mobile engineering team is based in Noida, India — 40 people in our iThum Tower B office, founded in 2015. We work with product teams and agencies across the UK, US, Ireland, Australia, the UAE, Germany, and the Netherlands. Working hours overlap with UK mornings (your 9 AM to noon), the full EU workday, and US afternoons (your 1 PM to 6 PM EST). For agency partners we run in their tooling — Slack, Jira, Linear, ClickUp, Asana — as standard.

Should I build with React Native, Flutter, or native?

Cross-platform (React Native or Flutter) for around 85-90% of mobile apps — consumer apps, B2B SaaS companions, internal tools, MVPs. React Native if your team is JavaScript / React-native and you want web code-sharing. Flutter if you want pixel-perfect parity across iOS and Android and design is the lead. Native (Swift, Kotlin) for single-platform-only products, performance-critical graphics work (AR, real-time video, games), and apps that need day-one OS feature parity within weeks of an iOS or Android release. We build all four stacks and recommend honestly.

How much does a mobile app build cost?

Mobile app builds range from MVP / POC apps through to consumer-launch apps and enterprise field-ops platforms. The right scope drivers are number of screens, real-time features (push, presence, sync), payments and subscriptions, offline capability, complexity of integrations, and the team’s mobile maturity. We scope every engagement against the specific brief and are honest about which features can wait until phase two.

How long does a mobile app build take?

A typical consumer app (React Native or Flutter) takes 12 to 18 weeks from brief to App Store. An MVP / POC app takes 6 to 10 weeks. A native iOS or Android app takes 14 to 22 weeks depending on complexity. An enterprise field-ops app with offline sync takes 16 to 24 weeks. App Store and Play Store review adds 1 to 2 weeks. We work in two-week sprints with TestFlight / internal-testing builds every sprint.

Will my mobile app be crash-free and fast?

Yes — every mobile app we ship hits crash-free sessions above 99.5% (measured on Firebase Crashlytics or Sentry), cold launch under 2 seconds on mid-range devices, scroll performance at 60 FPS on lists, and memory under 250 MB on baseline screens. We achieve this through proper image handling, careful navigation state management, async-safe code paths, and observability from sprint one. Crash-free is not an afterthought — it is part of the build.

Can you build accessible mobile apps (WCAG 2.2 AA, VoiceOver, TalkBack)?

Yes. WCAG 2.2 AA is our baseline on every mobile build. VoiceOver (iOS) and TalkBack (Android) parity is verified per screen — proper accessibility labels, traits, navigation order, and focus management. Dynamic Type on iOS up to XXXL. Touch targets at least 44pt on iOS and 48dp on Android. Reduced-motion support. Real users test the apps with screen readers before launch. Accessibility is part of the build, not a fix before launch.

Can you handle App Store and Play Store submissions?

Yes. We have shipped 1,000+ apps to the App Store and Play Store. We handle App Store Connect setup, screenshots and store listings, App Review compliance (privacy policy, data declarations, age rating, encryption export), Play Console setup and target-API compliance, staged rollouts, and review-process management when Apple or Google has questions. Most of our apps get approved on first submission; we handle the back-and-forth when they do not.

Can you migrate my legacy mobile app to React Native, Flutter, or native?

Yes. Common migrations include: PhoneGap / Ionic / Cordova to React Native or Flutter; old Swift / Objective-C to modern SwiftUI; old Java / Kotlin to Jetpack Compose; React Native old architecture to New Architecture (Fabric, TurboModules). We migrate one feature at a time, not big-bang rewrites — the existing app stays shippable through the entire migration. Typical migration: 8 to 16 weeks depending on app size and feature parity goals.

Will you maintain the mobile app after launch?

Yes. We offer monthly mobile maintenance retainers covering OS-release engineering (iOS major releases in September, Android in August / October), dependency updates and security patches, deprecated-API removals before Apple and Google enforce them, crash triage and fix cadence, App Store / Play Store guideline-change adaptation, and a fixed allocation of editorial and engineering hours per month. For teams without a dedicated mobile engineer in-house, this is how the app stays healthy through OS releases and policy changes.

Do you handle push notifications, biometrics, payments, and other mobile integrations?

Yes. Push notifications via APNs (iOS) and FCM (Android), with deep links, rich notifications, and notification grouping. Face ID, Touch ID, and Android biometric authentication. Apple Pay, Google Pay, Stripe payment sheets, RevenueCat for subscriptions. In-app purchases for App Store and Play Store consumables and subscriptions. Sign in with Apple, Sign in with Google. Camera, microphone, location, HealthKit, CoreML, ARKit. Native modules for anything not yet wrapped by the cross-platform community.

Can you build offline-capable mobile apps?

Yes. Offline-first architecture is one of mobile’s hardest problems and one we have solved many times — local SQLite database, conflict resolution policies, queued mutations, optimistic UI, background sync via WorkManager (Android) and BGTaskScheduler (iOS). Used heavily in our enterprise field-ops apps where engineers and inspectors work in poor-connectivity locations. Offline capability is a 2 to 4 week add-on to a connected app build, scoped from the start.

What stack do you ship for a typical mobile app?

For cross-platform consumer apps in 2026: React Native New Architecture (Fabric, TurboModules) with TypeScript and Expo SDK 53+, OR Flutter 3.x with Dart 3+. State via React Query / TanStack or Riverpod (Flutter). Navigation via React Navigation or go_router. Auth via Firebase Auth or Supabase. Crash tracking via Sentry. Backend on the API we have built for it (typically Laravel, FastAPI, or Node). For native: SwiftUI with Combine and async/await; Jetpack Compose with Hilt and Kotlin Coroutines. We adjust based on the team and requirements but the stacks above are what we recommend by default.

Ready when you are

Build a mobile app that earns its place on the home screen.

Tell us about the app, the audience, the platforms, and the launch goals. We will come back with a written brief, a realistic build cost, and a clear set of crash-free, performance, accessibility, and review-readiness targets we will hold ourselves to.

What to expect

A 30-minute conversation about your business, the editorial team that will run the site, and where you want to be in three years. No slide deck, no pitch.

You walk away with

A written brief naming the build scope, the performance and accessibility targets we will hold to, the timeline, and a realistic build cost.